Elvis with white background

Some more 3d Elvis stills...





Elvis Has Left the Building!



Sorry for the cheesy title...my last final of the semester, a 3d character design done in Maya.

Here is the link for a bigger size,

http://s21.photobucket.com/albums/b253/oddballzz1966/?action=view¤t=ElvisTurnLow1.flv

One Down, One to Go!!!


Our final for Flash was to create an eCard, let me know what you think...

Here is a link for a bigger size,

http://s21.photobucket.com/albums/b253/oddballzz1966/?action=view¤t=ElviseCard.flv

Preview of final Maya Elvis Character



A quick preview of what my final posed Elvis character will look like in Maya...I can't wait to be done with this project!

Character Cleanup in Flash



These are some of the characters I designed earlier this semester. One version is with an outline, and one without.

Updated 3D Elvis





So Elvis has officially consumed my life, and I dont even listen to his music...cool guy though!

The Elvis Madness Continues...


Here is my cleanup of my Elvis character design for my Flash class. This is a totally different Elvis design compared to my previous, but same idea nonetheless...

Maya, Maya, and more Maya




Just some rendered images of what has been occupying my life lately. This is about 50%, with a color map, and about 10% of a bump map. It is an ongoing process, so I will post some more pics as soon as I can make some more progress...

Mexicans Are Stealing Our Jobs!!!


This image was for our class magazine, themed "Truth and Lies." I chose to do this piece based on the immigration laws and their justification.

Tao Fly Through

Here is a video of the fly through of my 3D environment...

Tao in 3D



Our final for Maya was to take an image from a magazine, and create the image in 3D, as close to the image as possible. The image I chose was from an article about the nightclub TAO, inside the Venetian Hotel in Las Vegas. I was able to get pretty close, but it was such a massive project that there are a lot of things missing.

Ball Bounce in 3D!!!


Our midterm for Intro to Maya last semester was a soccer ball bounce. The project was designed to give beginners a taste of animating in Maya. I thought that the project turned out well, but with a project like this, there are an infinite amount of tweaks that can be done. I know it has issues, but just like my helmet, it's going to have to wait to be completed.

Object Modeling in 3D


Last semester I decided to retake beginning 3D, as I did not feel confident enough to move to the next level. One of our first assignments was to model an object of our choice. I chose my old high school football helmet. It was the first time I have done texture mapping and laying out UVs. I have to say that the project was painstakingly difficult when it came to laying out UVs. After the dust has settled, I am glad I know how to do it, and I was happy with how it turned out. The project is not done by any means, it will just be added to the long list of projects waiting to be completed someday...

The Phone Call


For my visual development class back in Spring 07, our final was an excerpt from a short story from a Russian author. In a nutshell, the story is about a Soviet diplomat who has learned that the Soviets are going to be given plans for the atomic bomb by spies in the US. He is going to attempt to warn the US by calling the US embassy in Moscow from a confidential location, where his identity will be kept a secret. He decides to call from a pay phone in a Moscow Metro station. He knows that all calls into the embassy are being tapped, but must hurry before his location is traced. The story ends when the one of the Soviets tracing the call trips on the cord, thus ending the phone call.
Complicated, I know, but interesting nonetheless. This scene shows our Soviet diplomat entering the Metro station to make the dreadful phone call. I have some more pieces from the story, but I felt that this was the strongest and most post-worthy. Cheers!